Sometimes a guy gets tired of making sunny days. That's fine, right? Sure it is...
Boat House
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Barn BMW
Experimental · 0 commentsPlaying around with atmosphere and lighting. I think the dusty feel of the barn is successful and I also figured out a new method of object lighting via the headlights of the car. The car is a 1972 BMW 2002 tii, high on my list of future project cars. -
Character Study
Experimental · 0 commentsThis is my first character study and the project I essentially used to teach myself Vray. Having never modeled anything like this before, there were some interesting problems to solve, but I learned a ton about lighting, materials, and general render settings and execution. I was still working at an office during this exercise, so this guy involved a lot of late nights. Why I chose a mech warrior, I'm not sure, but I'd had it rattling around in my brain for awhile. Aside from teaching me some invaluable lessons about software, he's a fun little side project to have around. -
Snow Station
Experimental · 0 commentsI had just watched 30 Days of Night and it occured to me that I hadn't experimented much with snow. The movie is dark and ominous and, let's be honest, sometimes it's nice to explore outside the boundaries of blue sky, happy people graphics. Something bad is waiting for our shadow man. This is just a Photoshop composite (I didn't feel like modeling everything), but I picked up a few handy snow methods that have since been put to use on billable work. Thanks Josh Hartnett. -
BMW 2002
Experimental · 0 commentsConcept art of my project car. It'll look like this eventually, but for now the interior is gutted and the exterior is ratty blue. I got the inline six and 5 speed manual swapped in and it's running, so there's one huge undertaking down. More to come.